
With Mojang now focusing on smaller new updates for Minecraft, like the more recent Tiny Takeover drop and soon-to-come Chaos Cubed, the community is split on how it feels about the littler patches– but developers say that doesn't mean bigger ones won't ever release.
Minecraft product manager Anna Lundgren explains as much in a reassuring new interview with PCGamesN, first stating that the swap from big annual updates to smaller, more frequent drops "does feel more sustainable" for Mojang.
"We can have a game drop like Tiny Takeover, which is focused mainly on the art and sound design for a series of mobs, and the more technical teams at the studio can be focused on something entirely different."