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Destructoid
Destructoid
Andrej Barovic

Slay the Spire 2 engine creators will allow only ‘human-authored’ code from now on, for very obvious reasons

Developers of the indie game engine, Godot, known for having been used to make Slay the Spire 2, are putting a ban on AI going forward. The engine will only allow “human-authored” code because AI-generated pull requests and code have tainted and significantly slowed down the engine’s development.

As spotted by Kotaku, Godot Engine shared changes to its contribution policies on Tuesday, outlining how pull requests (requests to include community-made code in the official branch) have increased rapidly in number due to AI agents and users using the agents constantly submitting them. Pull requests are thus much easier to submit nowadays, meaning that reviewing them with a small team has become quite challenging.

Furthermore, Godot’s creators say that “AI contributions have the added pain of being demoralizing.”

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