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Windows Central
Windows Central
Technology
Brendan Lowry

Skyrim lead designer thinks The Elder Scrolls 6 and Fallout 5 should be "dynamic" with "meaningful" choices like Baldur's Gate 3 — "the gaming community has spoken"

Baldur's Gate 3 party of fighters.

With Xbox and Bethesda's latest RPG, Starfield, now out, many are turning their eyes to the horizon. Far, far out there lies the studio's next projects, including the long-awaited, highly anticipated The Elder Scrolls 6 and Fallout 5, the next entry in the developer's post-apocalyptic sci-fi franchise. If we're lucky, they might even come out one day.

Bethesda says The Elder Scrolls 6 is "progressing really well," even if it's still "a long ways off;" undoubtedly, Fallout 5 is even more so. Regardless, something a lot of folks are wondering about is how the two games might shake up the studio's open-world design so that they feel distinct compared to the developer's other projects, such as Skyrim and Fallout 4.

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