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The Conversation
The Conversation
Rizwan Virk, Faculty Associate, PhD Candidate in Human and Social Dimensions of Science and Technology, Arizona State University

‘Simulation theory’ brings an AI twist out of ‘The Matrix’ to ideas mystics and religious scholars have voiced for centuries

Computer code appears during an immersive reality screening of the 1999 movie 'The Matrix,' held in Inglewood, Calif., on May 28, 2025. Patrick T. Fallon/AFP via Getty Images

In the most talked-about film from the final year of the 20th century, “The Matrix,” a computer hacker named Neo finds that the world he lives and works in isn’t real. It’s a virtual reality, created by artificial intelligence.

At the time, the idea seemed like science fiction. In the years since, however, that concept has become an increasingly credible theory: “the simulation hypothesis.” This theory posits that, like Neo, living things are characters inside a computer-generated simulation – or, as I describe in my 2025 book, a massively multiplayer video game. In this hypothesis, the physical world around us is actually part of a virtual reality.

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