
Upcoming The Sims rival Life by You doesn't have any loading screens, meaning the whole world is constantly working away in the background.
In an interview with Rock Paper Shotgun, Rod Humble, life sim veteran and head of Paradox Interactive's Berkeley studio, explained the complexity of creating a completely open world in its upcoming game. As Humble explains, the ultimate goal for Life by You was to build "an open-world life simulator where the core tenant was freedom," and loading screens stood in the way of that freedom.