
The most dramatic thing about Silent Hill Townfall is its first person perspective. It's the only aspect that has me inching forward in my seat while watching the upcoming horror game's first proper trailer.
Heavy fog creeps through a washed-out, nondescript coastal town called St Amelia – based on a Scottish island, I learn through a 30-minute deep dive. A man cradles a gun, a disembodied woman's voice tells him he "did what he did," there's plenty of hospital imagery, and finally, violent manifestations of his guilt-ridden consciousness swarm him in the streets. It boasts everything that made the best Silent Hill games memorable to begin with. And somehow, that makes Townfall's reveal a bit of a letdown for me.