Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Silent Hill f's writer views the series as a "pie crust" that hides "its true colors beneath a layer of horror and fog," and I say let him cook

Hinako shelters in an abandoned house in Silent Hill f, with the GamesRadar+ Horror Special badge.

Silent Hill f isn't just the latest in a long line of horror games, but another fresh interpretation. Ever since the first game arrived on our PS1s in 1999, 26 years ago, a combination of fresh story hooks and designed ambiguity makes it a series that can mean vastly different things to different players – and developers, too. After 5 hours going hands-on with the opening to Silent Hill f, that holds true here as well.

As I mentioned in my beginner's guide to Silent Hill, each entry in the series has its own texture – few fans will have the same favorites as one another. Playing Silent Hill f at Konami's headquarters in Tokyo, I also got the chance to meet with developers from Konami and NeoBards Entertainment. During a roundtable discussion with press, they shared with us what Silent Hill means to them, and how that has influenced their approach to tackling Silent Hill f – the first main game in the series in 13 years.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.