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GamesRadar
GamesRadar
Technology
James Winspear

Silent Hill: Downpour devs reflect 12 years on: "Stop trying to be Japanese scary, and just be Czech scary"

Murphy Pendleton stands in an alley with a pipe in Silent Hill: Downpour.

One man, his guilt, and a foggy town; in many ways, Silent Hill: Downpour finishes our retrospective of this era of Western-developed Silent Hill precisely where Silent Hill 2 started us off. Developed in Brno in the Czech Republic by Vatra Games, Downpour tells the story of Murphy Pendleton, a convicted criminal who ends up on the lam in Silent Hill. Tormented by visions of his past and relentlessly pursued by corrections officer Anne Cunningham, Murphy soon learns that prison is less of a hell than the one he now finds himself in.

Early ideas, such as introducing co-op with Anne or a Fitbit-like heart monitor, shook up the Silent Hill formula. But in the end Silent Hill 2 provided the light the team set out to follow. "From the beginning we knew we wanted to play with the idea of the town itself being the main antagonist," says producer Devin Shatsky.

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