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GamesRadar
GamesRadar
Technology
Catherine Lewis

Shadow of the Erdtree will be about as difficult as the second half of Elden Ring, but can be altered with a new progression element

Elden Ring: Shadow of the Erdtree screenshot.

Elden Ring's highly anticipated expansion, Shadow of the Erdtree, is fast approaching, but according to game director and head of FromSoftware Hidetaka Miyazaki, players won't need to worry about how much or how little they've played the base game when it comes to the DLC's difficulty. 

This comes from a new interview with Chinese outlet Gōuhuǒ yíngdì (Campfire Camp), which has been translated by Twitter user @swordandflower just below, as well as Google and DeepL. Early on in the conversation, Miyazaki is asked how the difficulty of Shadow of the Erdtree has been balanced. After all, even though Elden Ring is a difficult game, at this point, over two years have passed since its release, which has given fans plenty of time to master it. For dedicated players, even the toughest bosses don't pose nearly as much of a threat as they did back in 2022. 

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