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PC Gamer
PC Gamer
Harvey Randall

Shadow of the Erdtree's bosses are a delightful new tier of suffering—but threaten to make Elden Ring a worse RPG

Messmer the Impaler looms viciously in front of the player, a flicker of roiling flame in his hand in Elden Ring: Shadow of the Erdtree.

Fine friends and fellows, I beat Elden Ring: Shadow of the Erdtree yesterday—and I did so without summons or spirit ashes. I will be expecting my personal, signed picture of Miyazaki saying "good job" with a thumbs up shortly, and we can hammer out the details of a parade in my honour later.

In all seriousness—my frighteningly-long play sessions over the weekend were, in a sense, angled at a desire to see if the recent deluge of complaints over the DLC's difficulty held any merit. While I had opinions fermenting in the soup of my brain, I still wanted to finish the dang thing before saying anything out loud. To get the kind of top-down view I'm going to go into here, I feel you need to see the final boss.

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