
There was a point halfway through a shrine in The Legend of Zelda: Tears of the Kingdom when I found myself unable to stop thinking about a quote from Parks and Recreation's Ron Swanson: “If given the choice between doing something and nothing, I’d choose to do nothing... But I will do something if it helps someone else do nothing. I’d work all night, if it meant nothing got done.”
The Legend of Zelda: Tears of the Kingdom had presented me with a railway and a series of planks, and expected me to build some form of unholy contraption to traverse the former. There were, however, two problems. The first was that I do not react well to being told what to do, even in the context of a video game I have personally decided to play.