

Racing fans have some great news to look forward to — we finally have an in-depth look at one of the most anticipated arcade racers of 2026. Developed by Milestone, Screamer is an upcoming arcade racer with JRPG-style storytelling.
Milestone released a 34-minute Career Mode Walkthrough during the PlayStation’s State of Play this week, showing the game in full detail, including gameplay and story cutscenes. It gives players a genuine look at how the game’s racing and narrative elements are meant to work together. It’s the first time we’ve seen Screamer beyond stylized teasers and mode trailers, and the early impression is intriguing.
What You Need To Know About Screamer

Screamer comes from Milestone, the studio known for franchises like MotoGP and Ride. Looking at their catalogue, you can trust that they know a thing or two about racing games.
Screamer itself is a reimagining of the classic arcade racer from the 1990s of the same name. This time around, it’s being rebuilt as a futuristic, narrative-driven arcade racing experience.
The walkthrough shown did more than just show cars blasting through colorful city streets. There were cinematic character scenes and dialogue that established characters even before they hit the accelerator.
The game is mainly driven by story. The racing looks to be fun, but the main focus of the game is the story. That narrative emphasis is unusual for a racing game, and one of Screamer’s biggest gambles.
Instead of starting on a track, the game begins with characters, motivations, and an introduction to the city’s street scene, then funnels players into races that feel like part of that larger story. Racing is the part that connects the story with the game, instead of just being the sole focus.
As for the driving physics, it’s heavily arcadey with drift mechanics. It’s more similar to a karting game than a modern simcade. But gameplay looks to be really fun. Urban Japan looks great, and all gameplay shots of driving look appealing.
On top of that sits the Echo System, a unique mechanic that lets racers use abilities offensively or defensively during a race.
The mode walkthrough also previewed special events like Team Races, where raw speed isn’t always enough. Players must balance positioning, ability use, and teamwork to succeed. Overall, the game offers a lot of fun modes apart from the main Career Mode.
Visually and stylistically, Screamer wears its influences on its sleeve. Neon cityscapes, anime aesthetics, and J-Pop sounds help give the game a unique identity that sets it apart from more grounded racers.
Screamer is due out on March 26, 2026, with Early Access opening for some editions on March 23 for PC, PlayStation 5, and Xbox Series X|S.