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PC Gamer
PC Gamer
Rick Lane

Rust developer is fed up with survivors cowering in their homes, so it's reworking progression to 'get players back out of their bases'

A man wearing a yellow hazmat suit approaches a secure door with pneumatic locks, a large rusted iron dome looms in the background.

Having worked from home most of my adult life, I am familiar with the appeal of never having to leave my house. My commute to work is about ten steps long and I can do it in slippers if I like. I don't have to take out a second mortgage if I want a coffee or a slice of cake. Best of all, I don't have to deal with *shudder* other people beyond the occasional email and phone call.

That said, I'm aware that it's good to go outside once in a while. So I understand the motivation behind Rust's latest update, which aims to shake up the meta to encourage players to stop loafing around in their houses and get back to the office—the office in this case being abandoned monuments to civilization where players can horribly murder one another.

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