
When I was first shown RuneScape: Dragonwilds—Jagex's answer to survival crafting games like Valheim and Enshrouded with its own Gielinor flavour—the star pupil of the whole presentation were most certainly the spells.
They're shortcuts to make some of the more tedious parts of survival crafting a lot more palatable: Spectral axes that can chop down several trees at once, before another spell can zap them all into logs without me even having to whip out my real axe. Or making rocks explode into tiny stones with just a vaguely magic-looking wave of my hand. Even turning the bones of my enemies into tasty peaches to satiate my hunger. Yum!