Since its last Grand Theft Auto game featured three playable protagonists, Rockstar wondered if its next one should offer the same, or better – four playable protagonists. But the developer seems to have quickly decided that would be an awful fate for GTA 6.
Co-studio head Rob Nelson explains to IGN, "After doing GTA 5, we talked about different ideas of – do we do more characters? How do we follow up three characters? Is it four characters now? But we worried about diluting the amount of player time with each and therefore player connection with those characters."