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Dot Esports
Dot Esports
Jeremiah Sevilla

Rocket League brings Easy Anti-Cheat on Steam and Epic Games in Season 22

Psyonix is set to introduce Easy Anti-Cheat (EAC) for Rocket League on PC via Steam and the Epic Games Store starting with Season 22 in April 2026.

The developers said they are looking to strengthen Rocket League’s security and competitive integrity by detecting and banning cheaters in real time. They added that the implementation is part of a wider effort that includes improved bot detection and protection against DDoS attacks, addressing growing concerns from the community over cheating in online matches.

Players on PC will have the option to launch Rocket League with EAC enabled or disabled. Online matchmaking, private matches, and tournaments will require EAC to be active, while offline modes, training, LAN play, and replay editing will remain accessible with EAC turned off.

Mods will not function when EAC is enabled, but community content such as Steam Workshop maps can be played in either mode. Recognizing the importance of mods for tournaments and content creation, Psyonix plans to offer certain partner accounts the ability to play online with EAC disabled on a case-by-case basis.

Big changes are coming in Season 22. Image via Psyonix

The devs are also integrating popular mod-inspired features directly into the game, including an in-game MMR display, enhanced custom training options, and an optional flip reset indicator.

Psyonix also confirmed that Rocket League will continue to support Steam Deck and Linux users via Proton, even with EAC enabled. More details about EAC and the Season 22 roadmap are expected in the coming month, as the devs actively seek player feedback on the changes.

Will BakkesMod get affected by Easy Anti-Cheat in Rocket League?

The upcoming launch of EAC has raised questions about the future of BakkesMod, a popular third-party plugin framework used for custom training, event graphics, and other enhancements. Gen.G Rocket League content creator Yota weighed in on the situation, suggesting that BakkesMod is unlikely to disappear.

Many fans are hoping the mod remains. Image via Bakkes on X

Yota explained that BakkesMod plays a massive role in Rocket League’s esports scene, supporting both tournament organizers and media workflows such as the RLCS banners, ball textures, and other in-game features.

“Bakkesmod is a core feature of Rocket League as we know it today. This can not be replaced over night, and Epic/Psyonix know this too. On top of this, even without Bakkesmod, most of these exploits are still executable, so banning Bakkesmod will not fix the issue at hand,” Yota said.

According to the content creator, Psyonix and Epic have also historically collaborated with BakkesMod to maintain a safe environment for plugin usage. He added that while EAC will improve detection of DDoS attacks, bots, and malicious plugins, Psyonix is likely to work alongside BakkesMod rather than against it.

“No one has the exact answers right now, but from my point of view, Psyonix has always had the best for Rocket League in mind,” Yota concluded.


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