Half of what makes League of Legends, Valorant, and nearly every other title by Riot Games so successful is how easy it is to jump in — a strategy the company will embrace with its upcoming fighting game Project L.
On Monday, senior director and executive producer Tom Cannon revealed that Project L will not require an initial buy-in investment.
“One of our goals is to remove as many barriers as possible from you enjoying Project L,” Cannon said in a development video. ” We want you to be able to play no matter where you live, what your skill level is, or how much money you have to spend on a game. To that, I’m happy to confirm that Project L will be free-to-play.”
About to head off to Vegas for Evo, but before I do… pic.twitter.com/bQ9QoSwvpK
— Tom Cannon (@ProtomCannon) August 1, 2022
It’s not all that surprising, given every title aside from Ruined King: A League of Legends Story uses the model.
“Our team is made of fighting game veterans and folks who are passionate about serving the [Fighting Game Community]. We operate with one approach,” Cannon continues. “When it comes to monetization, we promise to be respectful of your time and your wallet.”
Still no hint as to when the game might come out, but that’s to be expected. In the video, Cannon explains that the team is still working on champions and refining core systems. So we’ll just have to keep waiting patiently.
Written by Kyle Campbell on behalf of GLHF.