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Demi Williams

Resident Evil Survival Unit devs wanted the mobile game to be 'objectively scary', so they monitored play testers' brainwaves

Resident Evil Survival Unit characters Ada, Jill, Leon, Claire, and Carlos.

  • Resident Evil Survival Unit studio JOYCITY monitored play testers' brainwaves to make the game "objectively scary"
  • Business lead Jun Seung Park said the team "obtained meaningful results that helped us adjust the fear levels and immersion"
  • The team also referenced the mainline series to "capture the same unique feel on mobile devices"
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