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Tom’s Guide
Tom’s Guide
Technology
Jason England

Resident Evil Requiem made me believe in path tracing — and I wish it hadn’t

Resident Evil Requiem.

So I’ll be honest. I’ve been a path tracing doubter for a while now. The idea of slightly more realistic-looking textures, shinier lights and better reflections just felt a little bit unnecessary in the games I had tested so far on Nvidia’s RTX 50-series GPUs.

But then I got my hands on Resident Evil Requiem, and I’ve been converted. The difference is night and day with path tracing; a new level of fear and tension is added in the subtleties of light and dark, and the immersion is taken to new heights I’ve never seen before.

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