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GamesRadar
GamesRadar
Technology
Martyn Carroll

Resident Evil 2 still deserves its high praise 27 years on, but how did it turn a one-off PS1 success into an unstoppable horror franchise juggernaut?

The Resident Evil 2 key art showing a zombie peeking around a corner, used on the GOG store listing for the PC version of the game.

For fans of the first Resident Evil, the game's 1997 Director's Cut was an eagerly anticipated release. This wasn't necessarily because of the core game – which added extra modes and a few new frissons to the survival horror classic – but because it came bundled with a playable demo of Resident Evil 2.

This preview finally lifted the veil on the sequel that Capcom had been teasing for more than a year, allowing players to finally experience the aftermath of the 'mansion incident'. In the demo you played new character Leon Kennedy, a rookie cop who arrives in Racoon City just as a living dead rave hits full swing. Whereas the original was a bit of a slow burn, the sequel dropped you into the thick of it, on a city street surrounded by multiple zombies – who were hungry, and on fire. A frantic dash through some alleyways, via a gun shop where you briefly met the unfortunate owner Kendo, brought you to the Raccoon City Police Department and its promised refuge.

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