
During Resident Evil 1's development, there were enough developers that wanted to see the game take on more action mechanics like charged attacks and sidesteps that director Shinji Mikami allowed them to do a test run, but thankfully, they all saw the light when they witnessed how goofy it looked having Chris Redfield charge at zombies.
This comes straight from Hideki Kamiya, planner of the original Resident Evil, director of Resident Evil 2, and PlatinumGames co-founder. In a series of machine-translated tweets (via Automaton), Kamiya explained that Mikami's vision for Resident Evil 1 as purely a horror game clashed with devs' ideas for action elements.