
Vanguard, Remedy's mysterious multiplayer game, is being rebooted. Just a couple weeks after saying that it hoped to have the game's "proof-of-concept" finished by the end of the year, the studio announced today that it's decided to take the project in a whole new direction, with a whole new codename.
We never really learned anything about what Remedy originally had in mind for Vanguard, except that it was meant to be a "multiplayer live game" developed in Unreal Engine 4. The now-removed Vanguard website (via the Wayback Machine) says only that "the Vanguard team’s mission will be to challenge conventions and create a new breed of social, multiplayer Remedy experiences," which isn't a whole lot to go on.