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GamesRadar
GamesRadar
Technology
Ben Wilson

Rematch review: "As with Rocket League, the just-one-more-game pull is magnetic"

Sloclap.

Is it appropriate to describe a game as Rocket League Football, given that Rocket League already is effectively football with cars? Maybe not, but that’s still the most simple way to define Rematch. In the debut sports game from Sifu developer Sloclap, you run around a futuristic pitch flying into tackles, unleashing banana shots, and flat-out refusing to pass to better placed team-mates. It makes for a breathless end-to-end footy fest, with abundant expansion potential.

Sports fans familiar with the term ‘Be A Pro’ will find a particular affinity with Rematch. This element of old-school FIFA and NHL enabled you to play out matches using a fixed viewpoint set just behind your player, in an attempt to approximate the feel of real-life sport. Tackles, dribbles, and shots all required more real-time awareness than standard side-on footy. Sloclap’s arcade kickabout adopts the same approach, with all teammates human-controlled. A trio of match types are available, with the Parisian studio committed to adding tournaments and leaderboards in the future.

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