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Daily Mirror
Daily Mirror
Aaron Potter

Redfall 30 fps lock on Xbox Series consoles is a clear sign of a rushed development cycle

When Redfall is released next month, it will be lacking a Performance mode on Xbox and will only arrive with a Quality mode at launch.

The number of rakes both Xbox and developer Arkane Studios continue to step on with regards to Redfall continues to grow. After previously revealing that a PS5 version of the vampiric FPS was at once in development before publisher Betheseda was purchased by Microsoft, the Xbox Series X|S version that was supposedly being prioritized following the acquisition isn’t now even able to take advantage of current-gen console hardware.

Arkane took to Twitter earlier this week to reveal as such, explaining in its post that “Redfall is launching on Xbox consoles with Quality mode only.” It went on to further clarify that Xbox Series X players can look forward to full 4K resolution, while Xbox Series S players can still enjoy 1440p. The problem is, with whatever Xbox console you play on, Quality mode caps Redfall at 30 fps – half the expected 60 fps, available on PC and has quickly become the industry standard (especially for the first-person shooter genre).

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