
Quake 2 Remastered is a fantastic modernization of id's classic 1997 first-person shooter, but by far the best part of Nightdive Studios' overhaul wasn't made by the remastering maestros. Alongside the visual enhancements and quality-of-life improvements you'd expect from an update of this nature, Quake 2 Remastered also introduces a brand new campaign episode, titled Call of The Machine. Far from being a simple expansion pack, Call of the Machine quickly proves itself the definitive Quake 2 experience.
Created by Wolfenstein: The New Order developers MachineGames, Call of the Machine follows hot on the heels of last year's Dimension of the Machine, an expansion MachineGames designed for Nightdive's remaster of the original Quake. Like Dimension, Call of the Machine lets players select from six new Strogg-battering missions from a central hub, each built using the weapons, enemies, and aesthetic of Quake 2. But the ensuing action is both more intense and more imaginative than anything the original game conjures.