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The Guardian - UK
The Guardian - UK
Entertainment
Keza MacDonald

Pushing Buttons: why swathes of classic games are at risk of being lost forever

Men wearing face masks talk in front of an advertisement promoting the 35th anniversary of Super Mario Bros at a shopping mall amid the coronavirus disease (COVID-19) outbreak in Seoul, South Korea
Men wearing face masks talk in front of an advertisement promoting the 35th anniversary of Super Mario Bros at a shopping mall amid the coronavirus disease (COVID-19) outbreak in Seoul, South Korea Photograph: Kim Hong-Ji/Reuters

Welcome to Pushing Buttons, the Guardian’s gaming newsletter. If you’d like to receive it in your inbox every week, just pop your email in below – and check your inbox (and spam) for the confirmation email.

Welcome back to Pushing Buttons! Apologies for the late arrival of today’s newsletter; I was unexpectedly stranded with my family for several days last week because of Storm Eunice. Naturally this was the one time in the past five years that I have travelled without a Nintendo Switch, so I couldn’t even turn this into an opportunity to introduce my five-year-old to Mario Kart, a parenting moment I have been looking forward to since he was born. Sadly the last couple of times I’ve tried to introduce him to games have not gone well. The cute Mario Bros Game and Watch that Nintendo released a while back was thrown across the room in a rage after about 90 seconds (“I HATE JUMPING!!!”), and he disliked Pokémon: Let’s Go Pikachu so much that it will no for ever be known in our house as No No Pikachu.

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