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GamesRadar
GamesRadar
Technology
Ali Jones

PUBG creator on how his Earth-sized open world differs from Light No Fire: "I'm not making a game. I'm building a world"

Light No Fire screenshot showing a player riding a flying mount, steering it towards a mysterious obelisk in the distance.

PUBG creator Brendan Green's long-term goal is Project Artemis, an "Earth-scale" open-world sandbox. If you're a fan of No Man's Sky, that might sound a bit familiar. After all, its developer, Hello Games, is currently working on Light No Fire, an open-world sandbox game that's said to give players an area to explore that's "about the size of Earth."

Despite those similarities, however, Greene says that his project - which could still be as much as a decade away - differs from Hello Games' efforts thanks to the technology behind it. When I asked him how he felt about the follow-up to No Man's Sky, he explained that "Light No Fire's procedural." That's as opposed to the machine-learning technology that's shaping Project Artemis, but it also comes down to Greene's design philosophy.

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