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PC Gamer
PC Gamer
Lincoln Carpenter

PSA: If Monster Hunter Wilds is crashing, try turning off frame generation

Alma, the guild handler, clenches a vengeful fist in Monster Hunter Wilds.

Monster Hunter Wilds is out in the, well, wild today, and giant lizards everywhere are suffering the predations of hunters with absurdly large weaponry. Unfortunately, if any of those hunters are having experiences like I did while playing for our Wilds review, they might be running into an unfortunate number of game crashes. Luckily, I was able to identify the potential culprit: If you're getting a lot of Monster Hunter Wilds crashes on an Nvidia card, try disabling frame generation.

In the roughly 70 hours I played Wilds for review, the game generally ran well when I was following the story and initiating Field Survey hunts while roaming around the open wilderness regions. Starting a hunt that required a loading screen, however, caused consistent crashes. The crashes were particularly frequent when I accepted a quest from Alma that would require loading into a different region, both in singleplayer and—worse—when trying to hop into another player's hunt online.

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