
Balatro may have ruined several lives last year due to it being seemingly impossible to put down, but even with the millions of hours that would've been played over the 5 million copies sold, it turns out that less than 1% of players have conquered it's biggest challenge – the Platinum trophy on the PlayStation version. But among the 0.2% who have is the lead designer of the PS4 and PS5, Mark Cerny.
Cerny, who was instrumental in bringing Crash Bandicoot, Spyro the Dragon, and – most importantly – Knack to the world, posted his achievement on Twitter, saying "After seven months and hundreds of hours, proud to join the 0.1% of players that have achieved Platinum on Balatro! Kudos to LocalThunk for the incredibly deep gameplay."