
Project T's story came to an end before we even got to see what a Dead by Daylight PvE multiplayer would be like for ourselves. A few days ago, Behaviour Interactive announced that the project would be terminated following some pretty poor playtest feedback.
"Following the playtest in July, we ran a thorough internal risk assessment from a product and commercial perspective," Behaviour Interactive says in a tweet. "While a number of players expressed appreciation for what they played, unfortunately, the outcome of this deep analysis yielded unsatisfactory overall results."