
Do you know how long it's been since we first saw the advent of the humble gaming mouse? 26 years. That's when Razer first introduced its odd-looking Boomslang for us all to see. Back in a world of ball mice and PS/2 connections, of Microsoft IntelliMouse designs and cruddy free deskpads, the very concept of a gaming mouse was practically nonexistent. The idea that not two decades later you'd end up with all manner of weird and wonderful pixel pointers, with ridiculous battery lives and sensors that can capture data consistently up to a speed of around 37 miles per hour, was, to be blunt, a pipe dream.
But here we are, in a peripheral ecosystem now so tightly nailed down, it gives you pause to think if there's anything else that can be done to advance gaming mice anymore. Other than, of course, that old marketing trick, aka "make sensor number go up".