Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Catherine Lewis

Pokemon Red and Green boss says the iconic RPGs required "a great deal of trial and error" to realize Game Freak's "simple concept," fuelled by childhood nostalgia

Blastoise seen in the Pokemon Origins anime series.

Developing the original Pokemon games wasn't exactly straightforward, says series boss Tsunekazu Ishihara, but the team at Game Freak remained "confident in the main gameplay elements" since they were all "tied to experiences everyone had as children," and they wanted "many people" to experience them via their RPGs.

In a new video message shared during the New York Game Awards – following Pokemon's win of the Andrew Yoon Legend Award – Ishihara, who served as producer of Pokemon Red and Green, discusses the origins of the iconic RPG series, which turns 30 this year. "Pokemon originated from a small idea from the Game Freak development team: Wouldn't it be fun if you could catch creatures in a game and trade them with your friends? Everything started from that simple concept," he begins.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.