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GamesRadar
GamesRadar
Technology
Rollin Bishop

Pokemon Legends: Z-A's mindless platforming is driving me up a wall because it won't let me jump over them

A screenshot of a Slurpuff eating sweets at a cafe in Pokemon Legends: Z-A.

I am not a Pokemon purist by any means. Spinoffs, side projects, manga… No matter the medium, there's no one way to engage with the franchise that's more right than others, despite the series' gaming origins. It's why I am always willing to do something new and different when it comes to the latest and greatest Pokemon games, but Pokemon Legends: Z-A has made me regret this open-mindedness with its most annoying enemy: scaffolding.

The Legends series of Pokemon games shakes up the traditional formula in ways I truly love. From the moment I saw it in action, I suspected that Pokemon Legends: Z-A's combat would finally allow me to live out my dreams of anime-style fights – and it does! It's a welcome change of pace, and that's coming from someone that loves turn-based RPGs more than just about any other kind.

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