After a less-than-stellar showing at its recent PlayStation Showcase, it’s clear that the platform’s focus isn’t solely on narrative-driven single-player titles anymore.
While I’ve previously been pretty vocal about my alarm about Microsoft’s lack of AAA exclusives this year on Xbox, despite Starfield still to come in September, last week’s PlayStation Showcase event gave me equal concern. Not because there weren’t fantastic games on show. Metal Gear Sold 3: Snake Eater remake, hello? But in amongst these brief high points there was one running theme throughout the entire livestream: PlayStation is betting big on live-service games; live-service shooters, to be more exact.
It was instantly made clear that these types of games would be a point of priority when the awkwardly named Fairgame$ kicked off the show. Not with in-engine gameplay or a deep-dive on how different it would look and feel to play compared to current rivals like Fortnite, Apex Legends and Overwatch, but with the shortest of CGI trailers that failed to really communicate what earns it a place at the first-party PlayStation Studios title table.