
Remember back in 2013, when Microsoft announced that the Xbox One would need to connect to the internet every 24 hours, otherwise it would completely shut down? I sure as heck remember the outrage at the time, especially the controversial comments from then-Xbox CEO Don Mattrick that gamers who want an offline experience should just play the Xbox 360 — an already eight-year-old console at the time.
I bring this up because almost 13 years after Microsoft backtracked on those policies, furor has erupted online over the possibility that Sony may do something similar with the PS5 and PS4.
As reported by YouTube Channel Modded Warfare, the version 13:20 firmware update for the PS5 may have added some form of DRM to the console. While we haven't been able to verify this for ourselves, the video shows recent digital purchases with a 30-day timer attached — listed as a "Valid Period" in its information page.

This timer is likened to PS Plus games or rentals that were only intended to be playable for a set amount of time. It's been reported that if this timer expires, games will no longer be accessible offline until you reconnect to the PlayStation Network for validation. Apparently, it also doesn't matter if you have set a particular system as your primary console; the timer remains.
Wait, is this actually happening?

YouTuber Spawn Wave tested the DRM claims on their console and resorted to removing the console's CMOS battery to pull all power to the internal clock. Since the PS5 couldn't verify the time, it wasn't able to verify whether licenses for two newly-purchased digital games (Vampire Crawlers and Saint Slayer) were valid — locking the YouTuber out of both games.
Sony hasn't made any official announcement about this yet, which is only adding to the confusion. Various messages that are allegedly from PlayStation Support have shown up on social media, seemingly confirming that the new 30-day check is a new policy.

However, we have no way to verify these messages, and various online users seem to be getting conflicting information from the PlayStation Online Assistant — which is an AI chatbot. When I asked about this new license policy, it claimed that "digital games on PlayStation do not require a connection to PSN every 30 days to play."
So I'm still none the wiser about what's actually going on, and it further confirms my suspicion that AI chatbots are not the best source of information.
This is a horrible idea, but totally unsurprising

I will say this: It's ironic that Sony would introduce a policy like this, considering how much it mocked Microsoft for attempting something similar back in 2013. A 30-day timer, which operates on a game-by-game basis, isn't quite as extreme as what Microsoft proposed, but it's still a ridiculous thing to try and implement.
While we don't have any official explanation as to why, Modded Warfare thinks it's a way to clamp down on jailbroken consoles since they're usually kept offline to avoid bans. However, there's also the possibility that this is a bug, and only Sony will be able to clarify what's actually going on.
We've reached out to Sony and PlayStation for clarity and will update when we hear back.