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GamesRadar
GamesRadar
Technology
Jordan Gerblick

PlayStation icon Shuhei Yoshida says a normal publisher would've canceled The Last Guardian, but even when it was running at 10-15 FPS on PS3 he insisted "we have to release it"

The Last Guardian.

PlayStation veteran Shuhei Yoshida says the PS4 cult classic action-adventure game The Last Guardian probably wouldn't have survived at a normal publisher, and that even as technical issues confounded the developers, he insisted on its release.

Speaking during the 2025 Taipei Game Show (via IGN Japan and with translation from Genki), Yoshida spoke on The Last Guardian's famously lengthy development, which began in earnest at Team Ico in 2007, nine years before its release in 2016. The game was originally in development for release on PS3, but the console's hardware wasn't keeping up with the developers' ambitions for the game.

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