
PlayStation has officially confirmed that the recently discovered digital rights management (DRM) behavior on the PS5 is not a glitch, but an intentional policy change.
The clarification came after a user contacted PlayStation support and was told that the console now includes a 30-day online check-in requirement for certain digital purchases. That confirmation effectively shuts down earlier speculation that the issue was caused by a temporary bug introduced in a recent firmware update.
According to PlayStation Support, the policy applies to digital games purchased after the March 2026 system update. These newly bought titles must connect to the internet at least once every 30 days in order to validate their licenses and maintain access.

If a console stays offline beyond that 30-day window, the license temporarily expires and the game will no longer launch. To regain access, players need to reconnect the console to the internet so the system can reverify ownership.
PlayStation Support also clarified that this 30-day period is considered a “valid period” for license verification and is not connected to account suspensions, penalties, or any form of restriction.
Fortunately, the policy does not affect games that were already in your digital library prior to the March 2026 update, meaning previously purchased titles will continue to function as they always have. However, setting your console as a “primary” system will not bypass the 30-day online requirement, so even users who rely on offline play or share consoles within a household will still need to connect periodically for newer purchases.
Why this PS5 DRM policy matters and how the community reacts

For PS5 players who frequently stay offline, whether due to limited internet access, travel, or simply personal preference, this could be a big inconvenience. It effectively places a time limit on offline access to legitimately purchased content.
While the policy is less restrictive than always-online DRM systems, it still marks a notable change in how digital ownership functions on the platform.
Unsurprisingly, the response from the PlayStation community has been largely critical. Many players have voiced concerns about the loss of true ownership over their digital purchases, as the need for recurring validation makes games feel more like licensed access than owned products.
“The issue with this 30-Day Timer being applied to all new purchases isn’t about having an active internet connection, but the concept of ownership,” one user said. “Your console shouldn’t require an active online internet connection to verify the purchase or the validity of a video-game that you’ve purchased previously in my opinion.”

Others have also raised concerns about increased reliance on stable internet access, particularly in regions where connectivity is unreliable. Some players are frustrated by what they see as a lack of transparency, noting that the change only became apparent after users ran into issues rather than through an upfront announcement.
“Sony remains silent because this was 100% intentional and they were hoping to push it through without us noticing. Such a scum company,” a user said.

As of now, Sony has not issued a public statement beyond support confirmations. For the moment, the policy remains active. So for players buying new digital games on PS5, staying connected at least once a month is no longer optional.