Get all your news in one place.
100's of premium titles.
One app.
Start reading
Tom’s Hardware
Tom’s Hardware
Technology
Christopher Harper

PlayStation 5 Pro specifications thoroughly explained, 'FLOPflation' debunked by PS5 system architect Mark Cerny

A graphic depicting the effective raster (non-RT) performance gain of PlayStation 5 Pro.

PlayStation uploaded a video yesterday of Mark Cerny presenting a PS5 Pro Technical Seminar at Sony Interactive Entertainment HQ. The system architect provided a deep dive into Playstation 5 Pro's new hardware and chose to clarify some rumors floating around the new console. Mark spent some time addressing "FLOPflation" since an "erroneous 33.5 TFLOPs number" was leaked due to a misunderstanding of the hardware by a leaker assuming deeper use of RDNA 3-inspired architecture.

In reality, the PS5 Pro achieves 16.7 TFLOPs compared to the PS5's 10 TFLOPs. Meanwhile, one of the accurate pre-release leaks pointed toward the PS5 Pro achieving 300 TOPS when performing 8-bit calculations. 16-bit calculations, meanwhile, can achieve 67 TFLOPS. As Cerny clarifies, RDNA 2.X, Sony's customized AMD RDNA 2 architecture, uses many RDNA 3 features but maintains enough of the original architecture to not force code rewrites on the new hardware.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.