
Everyone wants to be Ghibli and almost no one can pull it off. Hell, even Studio Ghibli sometimes struggles. So when I set eyes on Opus: Prism Peak—with its lush anime palette, verdant natural settings, and chatty animals—I confess I sucked air through my teeth. Sigono's previous Opus games are much-beloved, but none of them invite comparison to such famously incomparable art quite this hard.
But dare I say it, the devs might have made it work? Caveat here: the demo I played was blink-and-you'll-miss-it short, clocking it at a mere 30 minutes of runtime and consisting of little more than a very small level. Still, it offered enough to interest me in the full thing, where it could very easily have fumbled the bag.