
What a strange history Phoenix Point has. At the height of X-COM mania, when Firaxis was riding high on its subversive sequel to its 2012 reboot, the series' original creator Julian Gollop revealed his own spiritual successor to his massively influential game. Phoenix Point aimed to reimplement much of the granularity that Firaxis' slicker overhauls took out, adding features like soldier inventories, multiple human factions, manual aiming, and mutating enemies.
Phoenix Point seemed to have the makings of a stone cold classic. Sadly, the result amounted to less than the sum of its parts, bogged down by bugs, repetition, and micromanagement. Then came Terror from the Void, a fan-made mega-mod that radically overhauls the experience, introducing a new story, reworking progression, and adding new mechanics like ability-changing delirium infections and zombified squadmates who would fight against you.