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PC Gamer
PC Gamer
Harvey Randall

'People want MMOs', says veteran designer Jack Emmert, it's the publishers chasing WoW-level scope that are the problem

An image of Jack Emmert from Cryptic Studios, edited over a picture of Stormwind from World of Warcraft.

The MMO is in dire straits at the moment. Don't get me wrong, it's popular—but it's an aging genre, to the point where we even didn't have a single MMO make it to our Top 100 list last year, because while there are still many popular ones going, they've been losing too many points for recency and relevancy.

Meanwhile, when it comes to new MMOs, it's a bloodbath. They're either getting axed like New World or snuffed in the crib like Project Blackbird—and the ones that do truck along with a few thousand players are small-scale indie projects like Project Gorgon. Everyone else is an old dog in search of new tricks to keep humble playerbases ticking over.

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