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PC Gamer
PC Gamer
Evan Lahti

PC gaming is mainstream. Now what?

Satan sitting at a PC with two monitors surrounded by dishes, in a gaming chair.

If you saw the season two finale of hit Adult Swim cartoon Smiling Friends last week, you could make out in the lower-right corner, taking up a generous 4% of the screen, the distinctive quadruple back buttons of the Steam Deck being slapped by the fingerless hands of supporting character Glep, a 1,695-year-old frog guy, reclined in a bean bag chair.

An official Valve gaming handheld, clearly visible for eight seconds of an 11-minute cartoon? Truly, this was the moment PC gaming became mainstream. 

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