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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Palworld devs are "still bad at spending money and we're still bad at saving money" according to Pocketpair publishing head, as the studio "can take risks others can't"

Shocked Palworld creature looking into a box.

Money can't buy you happiness, but Palworld gets the job done. Pocketpair head of publishing John "Bucky" Buckley tells GamesRadar+ the studio is "still bad at spending money, and we're still bad at saving money" – reaffirming what he told us last year when we asked how Pocketpair handles the stocked Palworld treasury. He's completely at peace with it.

"That's just what comes from having a big game like Palworld," he continues. "You're kind of in the position where you can take risks others can't take, which is exciting. But, you know, at the same time, you have to be careful."

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