
Pocketpair Publishing, the indie publishing arm of Palworld developer Pocketpair, was largely a means of giving back to the games industry on the back of unexpected success, and it also became a way to push back on skewed contracts at a time where indies are struggling to find funding at all.
Speaking with The Game Business, Pocketpair communications and publishing head John 'Bucky' Buckley recalls how, after Palworld's meteoric launch, the studio was bombarded with pitches from folks hoping for someone, anyone to fund their game. "All of our games have basically been self-published, right? So that entire side of the industry is relatively alien to us," Buckley recalls.