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GamesRadar
GamesRadar
Technology
Kaan Serin

Palworld creator wants to avoid "big-budget triple-A games" in the future as the hit survival game's profits are "too big for a studio with our size to handle"

Three sheep from Palworld stand behind machine guns.

Palworld's creator wants the development studio to stay small because "big-budget triple-A games are not for us."

Palworld certainly performed like a big-budget blockbuster as the monster-taming survival game had over two million Steam players logged in at the same time, rivaling the very biggest hits on the platform. Pocketpair CEO and director Takuro Mizobe now claims the team won't substantially grow, despite the game's staggering success.

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