
The question of when Baldur's Gate 3 would release on Xbox, if ever, was uncertain until this week, not because of messy console exclusivity politics, but because of console gaming's gradual transformation into a wonky kind of PC gaming.
The problem was that Microsoft requires Xbox games run on the Xbox Series S, a cheaper version of its flagship Xbox Series X with less-powerful hardware and no optical drive, and Larian was struggling to get Baldur's Gate 3 split-screen co-op working to its standards on the console. The studio previously said that although it was working on a Baldur's Gate 3 Xbox version, it wasn't "confident enough" that it could solve the technical problem to announce it.