
The Prince of Persia series is known to many from the PS2-era hit Sands of Time and its follow-ups, but it began with developer Broderbund's original Prince of Persia in 1989, designed and helmed by Jordan Mechner. Following the cancellation of the Sands of Time remake that had been in the works, and indeed in the trenches, at Ubisoft for years – just one casualty of a massive overhaul at the long-declining company – Mechner took to his blog to commiserate with fans and developers hurt by the news.
"I'd hoped my first post of the new year would celebrate The Sands of Time's release, but alas, that's not in the cards," Mechner begins in a February 4 post. "The remake's cancellation as part of Ubisoft's restructuring was disappointing news to all fans who'd been eagerly awaiting it, myself included."