
For a game mostly about bashing monster skulls and making cool armor out of them, Monster Hunter Wilds also sports the most cohesive and engaging narrative the series has ever seen.
Part of crafting that story has seen Capcom pulling a reverse Ursula, giving my once-mute Hunter a voice after two decades. It's a decision that I was, admittedly, a little hesitant about embracing. It's not something that's always gone down necessarily well in other games: Fallout 4's nattering vault dweller wasn't exactly a winner for Bethesda, and the Dead Space Remake ended up regurgitating mixed opinions on Isaac Clarke's departure from the silent.