
Obsidian Entertainment is hammering away at its fantasy-with-firearms roleplaying game Avowed, due this year, which the developers hope can surpass the "black-and-white" moral binary.
"Our approach to choice and consequences is to eschew a black-and-white, good-versus-evil morality scale, where the moral balance of your decision is very obvious," director Carrie Patel explains in an interview with Gamesradar, "but rather something that feels closer to life, where sometimes it's not obvious or sometimes the right choice feels obvious, but the outcome can be surprising; justified but surprising."