
Obsidian Entertainment, the studio behind some of the best RPGs of all time, is no stranger to tight turnarounds. Star Wars Knights Of The Old Republic 2 infamously took just over a year to create, while post-apocalyptic darling Fallout: New Vegas was given 18 months to cook. Avowed, the developer's upcoming fantasy RPG set in the plague-ridden Living Lands, has taken five years – a whopper, in comparison to its radioactive predecessor. It's been a long stretch, game director Carrie Patel tells GamesRadar+, but the payoff is finally in sight.
"It's a really exciting time in development, because it's at the end when you really see everything come together," says Patel. Right now, the team is giving Avowed a polish – "turning it up to 11," in Patel's words – and looking for ways to improve the largely-finished RPG. "It's extraordinarily satisfying," adds art director Matt Hansen. "It's been a long development cycle for us – for Obsidian specifically – and we've learned so many lessons over that time."